Wednesday 25 November 2015

Hammock Texturing

The texturing for the hammock was pretty straightforward. Allot of the texturing I find very straightforward. Using Mudbox to paint really does speed up my workflow and I don't have to always update textures in Maya. I can just see it there in mudbox then export texture map when done. I don't always send the final textured mesh back to maya. It does something funny with the sahder in Maya so I just export texture.



Painting this I first focused on the base colour and then used the burn tool on the inner areas to create shadow. I also painted on some very tiny tapers. Next I painted on some brighter and darker scratches for some more detailing and to break it up a bit.

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